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Spike/Dawn Game 1, post 18 - Holding On To Forever
Spike/Dawn Game 1, post 18
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spike_survives From: spike_survives Date: October 6th, 2006 04:52 pm (UTC) (Link)
I have to literally hold the door open for Dawn to come out of the house, and then make sure it stays closed, and apparently locked.

My previous foray in the world of the semi-occult earlier this week left me with the knowledge of several magic shops. They had been of no use to me when I was looking for a psychic, but they're dead useful now. Still, she knows more about this city than I do and she may already have some place in mind.

"Can I drive?" I ask her, holding my hand out for the car keys. "Or do you want to?" I add, lowering my arm.

I don't think she's strong enough to drive, but I don't want to make her feel even worse than she already does by showing that I think she's weak.
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